![]() | Layers Properties |
The Layers type exposes the following members.
Name | Description | |
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![]() ![]() | Controller |
ImmerseSDK's Controller layer, used for filtering the user's hands when ray casting
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![]() ![]() | Dialogs |
ImmerseSDK's Dialogs layer, dialogs will be on this layer
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![]() ![]() | Floor |
ImmerseSDK's Floor layer, used when calculating teleport targets
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![]() ![]() | Outline |
ImmerseSDK's Outliner layer, outlines will be on this layer
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![]() ![]() | Player |
ImmerseSDK's Player layer, used to identify avatars in ray casts
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![]() ![]() | VR |
ImmerseSDK's VR layer, used for objects that should only be visible in the VR composite camera (e.g. the grid)
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