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ImmerseSDK.Localisation Namespace

Localisation support. We use a Named Text system that allows you to add your own text and override text from the platform.
Classes
  ClassDescription
Public classLanguageIdentifier
Identifies a language. Also known as a Locale. Examples: en, en-gb, en-us, etc
Public classLocalisationHelper
Helper methods for localisation
Public classLocalisationService
Manages localisation
Public classLocalisationSettings
Configures the resources for localised strings
Public classLocaliseProText
A component that localises the text components on the same GameObject
Public classLocaliseText
A component that localises the text components on the same GameObject
Enumerations
  EnumerationDescription
Public enumerationLocalisationPlatform
Lists the platforms in which a localisation text entry can be used