![]() | CameraService Methods |
The CameraService type exposes the following members.
Name | Description | |
---|---|---|
![]() | ClearFade |
Clear the fade
|
![]() | ClearOverrideTarget |
Clears the current override target
|
![]() | CoroutineInitialise |
This method is used by our internal systems so do not call it directly.
(Overrides SingletonBehaviourCoroutineInitialise.) |
![]() | Fade |
Fade the camera
|
![]() | OnAwake |
Override this method to call code in the Awake() method (after singleton registration, but before coroutine)
(Overrides SingletonBehaviourOnAwake.) |
![]() | OnDestroy |
Unity component method
(Overrides SingletonBehaviourOnDestroy.) |
![]() | SetOverrideTarget |
Sets the current override target
|
![]() | SetTarget |
Sets the current target
|
![]() | ToString |
returns "Camera Service"
(Overrides UnityEngine.Object.ToString.) |
Name | Description | |
---|---|---|
![]() | GetCopyOf |
Copies all properties of a component from source to target. Uses reflection to set properties.
(Defined by ComponentExtensions.) |
![]() | WaitForT |
Waits for a singleton on a coroutine
(Defined by SingletonManager.) |