| AvatarRendererHandValidateReference Method |
Validates that a component reference is not null
Namespace:
ImmerseSDK.Avatars
Assembly:
ImmerseSDK.App (in ImmerseSDK.App.dll) Version: 3.9.0.0 (3.9.0.0)
Syntax Parameters
- component
- Type: UnityEngine.Component
The component to check for - name
- Type: SystemString
The component name to use when writing an error to the logs
See Also