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AvatarRendererHandHandleGripChanged Method

Sets the hand's grip amount.

Namespace:  ImmerseSDK.Avatars
Assembly:  ImmerseSDK.App (in ImmerseSDK.App.dll) Version: 3.9.0.0 (3.9.0.0)
Syntax
C#
protected abstract void HandleGripChanged(
	float amount
)

Parameters

amount
Type: SystemSingle
A value between 0 and 1, where 0 represents an open hand and 1 is a fully closed hand
See Also