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LocalisationSettings_customLocalisationFilesetPath Field

Namespace:  ImmerseSDK.Localisation
Assembly:  ImmerseSDK.App (in ImmerseSDK.App.dll) Version: 3.9.0.0 (3.9.0.0)
Syntax
C#
[UnityEngine.TooltipAttribute("A custom localisation path to a set of localisation files to load for your application. These are TSV files with named text keys and localised text in. The SDK will attempt to load the current locale and platform variations from this file.")]
[UnityEngine.SerializeField]
private string _customLocalisationFilesetPath

Field Value

Type: String
See Also