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HandMenuSettings_playWaitTimeProgressSound Field

Namespace:  ImmerseSDK.Controllers
Assembly:  ImmerseSDK.App (in ImmerseSDK.App.dll) Version: 3.9.0.0 (3.9.0.0)
Syntax
C#
[UnityEngine.HeaderAttribute("Sounds")]
[UnityEngine.TooltipAttribute("Should a sound be played when trying to show the hand menu?")]
[UnityEngine.SerializeField]
private bool _playWaitTimeProgressSound

Field Value

Type: Boolean
See Also