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CameraTarget_shouldSnap Field

If set to true, moving to/from this target will happen via a fade in/out and not via an animation

Namespace:  ImmerseSDK.Camera
Assembly:  ImmerseSDK.App (in ImmerseSDK.App.dll) Version: 3.9.0.0 (3.9.0.0)
Syntax
C#
[UnityEngine.SerializeField]
private bool _shouldSnap

Field Value

Type: Boolean
See Also