![]() | CustomMessageList Class |
Namespace: ImmerseSDK.Multiplayer.Messaging
[UnityEngine.DisallowMultipleComponent] public sealed class CustomMessageList : UnityEngine.MonoBehaviour, ISceneMetadataList, ISceneMetadata
The CustomMessageList type exposes the following members.
Name | Description | |
---|---|---|
![]() | CustomMessageList | Initializes a new instance of the CustomMessageList class |
Name | Description | |
---|---|---|
![]() | Count |
Number of custom messages specified
|
![]() | CustomMessages |
Custom messages that is defined in this list
|
Name | Description | |
---|---|---|
![]() | _customMessages |
Custom messages to register when we start up
|
Name | Description | |
---|---|---|
![]() | GetCopyOf |
Copies all properties of a component from source to target. Uses reflection to set properties.
(Defined by ComponentExtensions.) |
![]() | WaitForT |
Waits for a singleton on a coroutine
(Defined by SingletonManager.) |