![]() | Tooltip Methods |
The Tooltip type exposes the following members.
Name | Description | |
---|---|---|
![]() | Awake |
Unity Component method
(Overrides TooltipBaseAwake.) |
![]() | CalculateScale |
Called once per frame to calculate the scale value. Use this method to determine visibility as well.
(Overrides TooltipBaseCalculateScale(Single).) |
![]() | OnDataUpdated |
Recalculate variables and update scale and visibility
|
![]() | OnDisable | |
![]() | OnEnable | |
![]() | ResetVariables |
Reset internal state variables, like how long we have been waiting for a timeout, etc
|
![]() | SetVisibility | |
![]() | Start |
Unity Component method
(Overrides TooltipBaseStart.) |
![]() | UpdateTooltip |
Update the tooltip by calculating distance from camera and scale etc
(Overrides TooltipBaseUpdateTooltip.) |
![]() | UpdateVisibility |
Make the tooltip visible, or hide it
(Overrides TooltipBaseUpdateVisibility.) |
![]() | UpdateVisibility(Single) | (Overrides TooltipBaseUpdateVisibility(Single).) |
Name | Description | |
---|---|---|
![]() | GetCopyOf |
Copies all properties of a component from source to target. Uses reflection to set properties.
(Defined by ComponentExtensions.) |
![]() | WaitForT |
Waits for a singleton on a coroutine
(Defined by SingletonManager.) |