Tooltip Methods |
The Tooltip type exposes the following members.
Name | Description | |
---|---|---|
Awake |
Unity Component method
(Overrides TooltipBaseAwake.) | |
CalculateScale |
Called once per frame to calculate the scale value. Use this method to determine visibility as well.
(Overrides TooltipBaseCalculateScale(Single).) | |
OnDataUpdated |
Recalculate variables and update scale and visibility
| |
OnDisable | ||
OnEnable | ||
ResetVariables |
Reset internal state variables, like how long we have been waiting for a timeout, etc
| |
SetVisibility | ||
Start |
Unity Component method
(Overrides TooltipBaseStart.) | |
UpdateTooltip |
Update the tooltip by calculating distance from camera and scale etc
(Overrides TooltipBaseUpdateTooltip.) | |
UpdateVisibility |
Make the tooltip visible, or hide it
(Overrides TooltipBaseUpdateVisibility.) | |
UpdateVisibility(Single) | (Overrides TooltipBaseUpdateVisibility(Single).) |
Name | Description | |
---|---|---|
GetCopyOf |
Copies all properties of a component from source to target. Uses reflection to set properties.
(Defined by ComponentExtensions.) | |
WaitForT |
Waits for a singleton on a coroutine
(Defined by SingletonManager.) |