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DefaultAvatarHandRendererSetMaterial Method

Attaches a shared material to the hand renderer so that it's color can be changed easily.

Namespace:  ImmerseSDK
Assembly:  ImmerseSDK.NotInDll (in ImmerseSDK.NotInDll.dll) Version: 3.7.0.0 (3.7.0.0)
Syntax
C#
public void SetMaterial(
	UnityEngine.Material material
)

Parameters

material
Type: UnityEngine.Material
See Also