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Outliner Class

Base class for outliners that show a ghost image of an object
Inheritance Hierarchy

Namespace:  ImmerseSDK
Assembly:  ImmerseSDK.App (in ImmerseSDK.App.dll) Version: 3.5.0.0 (3.5.0.0)
Syntax
C#
public abstract class Outliner : UnityEngine.MonoBehaviour

The Outliner type exposes the following members.

Constructors
  NameDescription
Protected methodOutliner
Initializes a new instance of the Outliner class
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Properties
  NameDescription
Public propertyChildCount
Public propertyHidden
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Methods
  NameDescription
Protected methodCreateMaterial
Create and return a new instance of the outline material using the specified template material
Protected methodCreateMaterialForShader
Create and return a new instance of the outline material using the specified shader
Protected methodStatic memberCreateOutline(GameObject, MeshRenderer, Material)
Create outline for MeshRenderer
Protected methodStatic memberCreateOutline(GameObject, SkinnedMeshRenderer, Material, DictionaryTransform, Transform)
Create outline for SkinnedMeshRenderer
Protected methodStatic memberCreateOutlineSnapshot
Protected methodFade
Public methodHide
Protected methodOnFadeComplete
Protected methodSetAlpha
Public methodShow
Public methodToggle
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Fields
Extension Methods
  NameDescription
Public Extension MethodGetCopyOf
Copies all properties of a component from source to target. Uses reflection to set properties.
(Defined by ComponentExtensions.)
Public Extension MethodWaitForT
Waits for a singleton on a coroutine
(Defined by SingletonManager.)
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See Also