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RecordingDataTStartRotation Property

Avatar start rotation

Namespace:  ImmerseSDK.Avatars.Recording
Assembly:  ImmerseSDK.App (in ImmerseSDK.App.dll) Version: 3.5.0.0 (3.5.0.0)
Syntax
C#
public UnityEngine.Quaternion StartRotation { get; protected set; }

Property Value

Type: UnityEngine.Quaternion
See Also