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RecordingDataTStartPosition Property

Avatar start position

Namespace:  ImmerseSDK.Avatars.Recording
Assembly:  ImmerseSDK.App (in ImmerseSDK.App.dll) Version: 3.5.0.0 (3.5.0.0)
Syntax
C#
public UnityEngine.Vector3 StartPosition { get; protected set; }

Property Value

Type: UnityEngine.Vector3
See Also