| HandUIMenuSliderInitialise Method |
Namespace:
ImmerseSDK.UI
Assembly:
ImmerseSDK.App (in ImmerseSDK.App.dll) Version: 3.5.0.0 (3.5.0.0)
Syntax public void Initialise(
string spritePath,
Direction direction,
UnityAction<float> onValueChanged
)
Parameters
- spritePath
- Type: SystemString
- direction
- Type: Direction
- onValueChanged
- Type: UnityActionSingle
See Also