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HandUIMenuSliderInitialise Method

Namespace:  ImmerseSDK.UI
Assembly:  ImmerseSDK.App (in ImmerseSDK.App.dll) Version: 3.5.0.0 (3.5.0.0)
Syntax
C#
public void Initialise(
	string spritePath,
	Direction direction,
	UnityAction<float> onValueChanged
)

Parameters

spritePath
Type: SystemString
direction
Type: Direction
onValueChanged
Type: UnityActionSingle
See Also