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UnityXROdysseyInputModuleGetHandStrategy Method

Create an instance of the strategy we want to use for this controller

Namespace:  ImmerseSDK.Platforms.UnityXR
Assembly:  ImmerseSDK.NotInDll (in ImmerseSDK.NotInDll.dll) Version: 3.5.0.0 (3.5.0.0)
Syntax
C#
protected override UnityXRHandStrategy GetHandStrategy(
	Hands hand
)

Parameters

hand
Type: ImmerseSDK.AvatarsHands

Return Value

Type: UnityXRHandStrategy
See Also