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UnityXRGenericInputModuleIsAxisGreaterThan Method

Namespace:  ImmerseSDK.Platforms.UnityXR
Assembly:  ImmerseSDK.NotInDll (in ImmerseSDK.NotInDll.dll) Version: 3.5.0.0 (3.5.0.0)
Syntax
C#
protected bool IsAxisGreaterThan(
	string axis,
	float threshold
)

Parameters

axis
Type: SystemString
threshold
Type: SystemSingle

Return Value

Type: Boolean
See Also