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TransformSyncOnAfterReceivePersistedStateMessage Method

Override this method if your class needs to execute code after receiving the persisted state for this TransformSync

Namespace:  ImmerseSDK.Multiplayer
Assembly:  ImmerseSDK.App (in ImmerseSDK.App.dll) Version: 3.5.0.0 (3.5.0.0)
Syntax
C#
protected virtual void OnAfterReceivePersistedStateMessage(
	UserID sender
)

Parameters

sender
Type: ImmerseSDK.SessionsUserID
See Also