| TransformSyncOnAfterReceivePersistedStateMessage Method |
Override this method if your class needs to execute code after receiving the persisted state for this TransformSync
Namespace:
ImmerseSDK.Multiplayer
Assembly:
ImmerseSDK.App (in ImmerseSDK.App.dll) Version: 3.5.0.0 (3.5.0.0)
Syntax See Also