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EngageableObjectTrackingMoveTowardControllerPosition Method

Moves the object towards the average position of all the engaged controllers using physics in VR (in WebGL we will just set the position). Note: world coordinates are used when doing calculations.

Namespace:  ImmerseSDK.Interaction
Assembly:  ImmerseSDK.App (in ImmerseSDK.App.dll) Version: 3.5.0.0 (3.5.0.0)
Syntax
C#
protected void MoveTowardControllerPosition(
	bool alwaysPhysical,
	float deltaTime
)

Parameters

alwaysPhysical
Type: SystemBoolean
deltaTime
Type: SystemSingle
See Also