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EngageableObjectTrackingGetDeltaWorldPositionToController Method

Calculates the average delta distance moved by all the engaged controllers using world coordinates. Takes the interaction point into consideration if one was specified.

Namespace:  ImmerseSDK.Interaction
Assembly:  ImmerseSDK.App (in ImmerseSDK.App.dll) Version: 3.5.0.0 (3.5.0.0)
Syntax
C#
protected UnityEngine.Vector3 GetDeltaWorldPositionToController()

Return Value

Type: UnityEngine.Vector3
See Also