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GhostMessagesPersistedMessagesReceived Field

True only when we received all the initial persisted state messages

Namespace:  ImmerseSDK.Multiplayer
Assembly:  ImmerseSDK.App (in ImmerseSDK.App.dll) Version: 3.5.0.0 (3.5.0.0)
Syntax
C#
public static bool PersistedMessagesReceived

Field Value

Type: Boolean
See Also