| GhostMessagesPersistedMessagesReceived Field |
True only when we received all the initial persisted state messages
Namespace:
ImmerseSDK.Multiplayer
Assembly:
ImmerseSDK.App (in ImmerseSDK.App.dll) Version: 3.5.0.0 (3.5.0.0)
Syntax public static bool PersistedMessagesReceived
Field Value
Type:
BooleanSee Also