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EngageableObjectDeadZoneDistance Field

Any distance less than this would be ignored in calculations for movement

Namespace:  ImmerseSDK.Interaction
Assembly:  ImmerseSDK.App (in ImmerseSDK.App.dll) Version: 3.5.0.0 (3.5.0.0)
Syntax
C#
protected const float DeadZoneDistance = 0.001f

Field Value

Type: Single
See Also