![]() | PushButtonReaction Class |
Namespace: ImmerseSDK.Interaction.Reactions
The PushButtonReaction type exposes the following members.
Name | Description | |
---|---|---|
![]() | PushButtonReaction | Initializes a new instance of the PushButtonReaction class |
Name | Description | |
---|---|---|
![]() | FireOnButtonRelease |
Indicates if the reaction should be fired when the button is pressed or released
|
![]() | UserThatInteractedWithButton |
Identifies the last user that interacted with this button
|
Name | Description | |
---|---|---|
![]() | Awake |
Unity component method
(Overrides ReactionAwake.) |
![]() | OnPress |
Called when the button is pushed/released (depending on what you have specified in the _onButtonReleased field)
|
Name | Description | |
---|---|---|
![]() | _onButtonReleased |
Indicates if the reaction should be fired when the button is pressed or released
|
Name | Description | |
---|---|---|
![]() | GetCopyOf |
Copies all properties of a component from source to target. Uses reflection to set properties.
(Defined by ComponentExtensions.) |
![]() | WaitForT |
Waits for a singleton on a coroutine
(Defined by SingletonManager.) |