PinPadPanel Class |
Namespace: ImmerseSDK.Authentication.PinPad
[UnityEngine.RequireComponent(typeof(AllowControllerInput))] public sealed class PinPadPanel : UnityEngine.MonoBehaviour, IPinPadPanel
The PinPadPanel type exposes the following members.
Name | Description | |
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PinPadPanel | Initializes a new instance of the PinPadPanel class |
Name | Description | |
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ClearInput |
Clears the current input value
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Confirm |
Confirm input
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DeleteCharacter |
Delete a character from the input text
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DisableInput |
Disable user input on the PIN panel
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EnableInput |
Enable user input on the PIN panel
| |
EnterCharacter |
Adds a character to the input text
| |
Hide |
Hides the pin pad
| |
HideMessage |
Hides the any message shown under the pin panel
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Show |
Shows the pin pad
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ShowMessage |
Show a message under the pin panel
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Name | Description | |
---|---|---|
GetCopyOf |
Copies all properties of a component from source to target. Uses reflection to set properties.
(Defined by ComponentExtensions.) | |
WaitForT |
Waits for a singleton on a coroutine
(Defined by SingletonManager.) |