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SnappingRotationAxis_useZAxis Field

Include the Z axis when checking rotation

Namespace:  ImmerseSDK.Interaction
Assembly:  ImmerseSDK.App (in ImmerseSDK.App.dll) Version: 3.9.0.0 (3.9.0.0)
Syntax
C#
[UnityEngine.SerializeField]
private bool _useZAxis

Field Value

Type: Boolean
See Also