| EngageableObjectDeadZoneDistance Field |
Any distance less than this would be ignored in calculations for movement
Namespace:
ImmerseSDK.Interaction
Assembly:
ImmerseSDK.App (in ImmerseSDK.App.dll) Version: 3.9.0.0 (3.9.0.0)
Syntax protected const float DeadZoneDistance = 0.001f
Field Value
Type:
SingleSee Also