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AvatarRecordingServiceRelativePathToRecordingDataInEditor Field

Path where we expect avatar recordings to be located (relative to the Unity project assets folder)

Namespace:  ImmerseSDK.Avatars
Assembly:  ImmerseSDK.App (in ImmerseSDK.App.dll) Version: 3.9.0.0 (3.9.0.0)
Syntax
C#
public const string RelativePathToRecordingDataInEditor = "ImmerseGenerated\Resources\ImmerseSDK\RecordingData\Avatar"

Field Value

Type: String
See Also