 | DefaultAvatarHandRendererHandleGripChanged Method |
Sets the hand's grip amount.
The amount is a value between 0 and 1, where 0 represents an open hand and 1 is a fully closed hand.
Namespace:
ImmerseSDK
Assembly:
ImmerseSDK.NotInDll (in ImmerseSDK.NotInDll.dll) Version: 3.8.0.0 (3.8.0.0)
Syntaxprotected override void HandleGripChanged(
float amount
)
Parameters
- amount
- Type: SystemSingle
See Also