![]() | MessageDisplayDialog Class |
Namespace: ImmerseSDK.UI.MessageDisplay
public class MessageDisplayDialog : CameraTrackingTransform
The MessageDisplayDialog type exposes the following members.
Name | Description | |
---|---|---|
![]() | MessageDisplayDialog | Initializes a new instance of the MessageDisplayDialog class |
Name | Description | |
---|---|---|
![]() | ShouldToggleGameObject |
Should the object be disabled after hiding, and enabled when showing?
(Overrides CameraTrackingTransformShouldToggleGameObject.) |
![]() | ShowInVROnly |
Determines whether this message should only be shown in VR
(Overrides CameraTrackingTransformShowInVROnly.) |
Name | Description | |
---|---|---|
![]() | Awake |
Unity component method
(Overrides CameraTrackingTransformAwake.) |
![]() | GetOrCreateCanvasTween | (Overrides CameraTrackingTransformGetOrCreateCanvasTween.) |
Name | Description | |
---|---|---|
![]() | _canvas |
Canvas for the dispaly
|
![]() | _controllerDisplayDialogLayout |
Reference to the controller info layout
|
![]() | _doubleColumnLayout |
Reference to double column layout
|
![]() | _notificationLayout |
Reference to notification layout
|
![]() | _progressMessageLayout |
Reference to the progress message layout
|
![]() | _singleColumnLayout |
Reference to single column layout layout
|
![]() ![]() | ShortMessageDurationInSeconds |
Represents a very short duration to show a dialog. This reduces fade times so that messages do not flash
|
Name | Description | |
---|---|---|
![]() | GetCopyOf |
Copies all properties of a component from source to target. Uses reflection to set properties.
(Defined by ComponentExtensions.) |
![]() | WaitForT |
Waits for a singleton on a coroutine
(Defined by SingletonManager.) |