![]() | ScriptedVRConfig Class |
Namespace: ImmerseSDK.Platforms.VR
public class ScriptedVRConfig : ConfigComponent, IInputModuleFactory, IConfigProperty, IVREnvironmentSettings
The ScriptedVRConfig type exposes the following members.
Name | Description | |
---|---|---|
![]() | ScriptedVRConfig | Initializes a new instance of the ScriptedVRConfig class |
Name | Description | |
---|---|---|
![]() | VRHardwareUnityPlugin |
How do we want to access the VR hardware?
|
Name | Description | |
---|---|---|
![]() | AttachInputModule |
Attaches the most appropriate InputModule for the given hardware type onto a parent GameObject in the hierarchy
|
![]() | GetPlaySpaceSize |
Gets the current VR play space area
|
Name | Description | |
---|---|---|
![]() | GetCopyOf |
Copies all properties of a component from source to target. Uses reflection to set properties.
(Defined by ComponentExtensions.) |
![]() | WaitForT |
Waits for a singleton on a coroutine
(Defined by SingletonManager.) |