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EngageableObjectHapticOverride Class

Added to Gameobject with engageable Object on to override global setting for haptic feedback
Inheritance Hierarchy
SystemObject
  UnityEngine.Object
    UnityEngine.Component
      UnityEngine.Behaviour
        UnityEngine.MonoBehaviour
          ImmerseSDKEngageableObjectHapticOverride

Namespace:  ImmerseSDK
Assembly:  ImmerseSDK.App (in ImmerseSDK.App.dll) Version: 3.7.0.0 (3.7.0.0)
Syntax
C#
public class EngageableObjectHapticOverride : UnityEngine.MonoBehaviour

The EngageableObjectHapticOverride type exposes the following members.

Constructors
  NameDescription
Public methodEngageableObjectHapticOverride
Initializes a new instance of the EngageableObjectHapticOverride class
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Properties
  NameDescription
Public propertyHapticFeedbackDurationInSeconds
How long in seconds the haptic feedback will last
Public propertyHapticFeedbackOnDrop
Used by EngagableObject to override the app level config for drop Haptic Feedback
Public propertyHapticFeedbackOnPickUp
Used by EngagableObject to override the app level config for Pick up Haptic Feedback
Public propertyHapticFeedbackOnSnap
Used by EngagableObject to override the app level config for Snap Haptic Feedback
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Fields
Extension Methods
  NameDescription
Public Extension MethodGetCopyOf
Copies all properties of a component from source to target. Uses reflection to set properties.
(Defined by ComponentExtensions.)
Public Extension MethodWaitForT
Waits for a singleton on a coroutine
(Defined by SingletonManager.)
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See Also