![]() | AttachPoint Class |
Namespace: ImmerseSDK.Controllers
[UnityEngine.RequireComponent(typeof(UnityEngine.Rigidbody))] public sealed class AttachPoint : UnityEngine.MonoBehaviour
The AttachPoint type exposes the following members.
Name | Description | |
---|---|---|
![]() | AttachPoint | Initializes a new instance of the AttachPoint class |
Name | Description | |
---|---|---|
![]() | AngularVelocity |
Current Angular velocity
|
![]() | Position |
Current position
|
![]() | Rigidbody |
Associated Rigidbody
|
![]() | Rotation |
Current rotation
|
![]() | Velocity |
Current velocity
|
Name | Description | |
---|---|---|
![]() | GetCopyOf |
Copies all properties of a component from source to target. Uses reflection to set properties.
(Defined by ComponentExtensions.) |
![]() | WaitForT |
Waits for a singleton on a coroutine
(Defined by SingletonManager.) |