AttachPoint Class |
Namespace: ImmerseSDK.Controllers
[UnityEngine.RequireComponent(typeof(UnityEngine.Rigidbody))] public sealed class AttachPoint : UnityEngine.MonoBehaviour
The AttachPoint type exposes the following members.
Name | Description | |
---|---|---|
AttachPoint | Initializes a new instance of the AttachPoint class |
Name | Description | |
---|---|---|
AngularVelocity |
Current Angular velocity
| |
Position |
Current position
| |
Rigidbody |
Associated Rigidbody
| |
Rotation |
Current rotation
| |
Velocity |
Current velocity
|
Name | Description | |
---|---|---|
GetCopyOf |
Copies all properties of a component from source to target. Uses reflection to set properties.
(Defined by ComponentExtensions.) | |
WaitForT |
Waits for a singleton on a coroutine
(Defined by SingletonManager.) |