![]() | ControllerSettingsConfig Class |
Namespace: ImmerseSDK.Config
public class ControllerSettingsConfig : ConfigComponent, IControllerSettingsConfig, IConfigProperty
The ControllerSettingsConfig type exposes the following members.
Name | Description | |
---|---|---|
![]() | ControllerSettingsConfig | Initializes a new instance of the ControllerSettingsConfig class |
Name | Description | |
---|---|---|
![]() | AutoPointDistance |
Distance (in meters) to use instead as minimum for going into auto-point state if there are engageable as well as interactable objects around
|
![]() | CursorSize |
Size of the cursor on Dialogs and other UI elements
|
![]() | HapticFeedbackDurationSeconds |
How long in seconds the haptic feedback will last
|
![]() | HapticFeedbackOnDrop |
Enable/Disable haptic Feedback when objects are dropped
|
![]() | HapticFeedbackOnPickUp |
Enable/Disable haptic Feedback when objects are pickedUp
|
![]() | HapticFeedbackOnSnap |
Enable/Disable haptic Feedback when the object can be snapped
|
![]() | MinTriggerValueForHandUi |
Minimum amount of trigger press before HandGui will not be displayed
|
![]() | OutlineLineThickness |
Thinkness for the EngageObject Outline
|
![]() | OutlinetColor |
Alternate color to use for EngageObject Outlining
|
![]() | RadiusOfEffectForEngage |
Distance (in meters) for the radius of object detection, measured from the interaction point on the controller
|
![]() | ShouldOutlineEngageObject |
True to enable Outlining the object that will be engaged when you press the trigger, otherwise false
|
![]() | UseAvatarColorForOutline |
True to use the avatar color for the EngageObject Outline
|
Name | Description | |
---|---|---|
![]() | _autoPointDistance |
Distance (in meters) to use instead as minimum for going into auto-point state if there are engageable as well as interactable objects around
|
![]() | _cursorSize |
Size of the cursor on Dialogs and other UI elements
|
![]() | _hapticFeedbackDurationSeconds |
How long in seconds the haptic feedback will last
|
![]() | _hapticFeedbackOnDrop |
Enable/Disable haptic Feedback when objects are dropped
|
![]() | _hapticFeedbackOnPickUp |
Enable/Disable haptic Feedback when objects are pickedUp
|
![]() | _hapticFeedbackOnSnap |
Enable/Disable haptic Feedback when the object can be snapped
|
![]() | _minTriggerValueForHandUi |
Minimum amount of trigger press before HandGui will not be displayed
|
![]() | _outlineColor |
Alternate color to use for EngageObject Outline
|
![]() | _outlineLineThickness |
Thinkness for the EngageObject Outline
|
![]() | _radiusOfEffectForEngage |
Distance (in meters) for the radius of object detection, measured from the interaction point on the controller
|
![]() | _shouldOutlineEngageObject |
True to enable Outlineing the object that will be engaged when you press the trigger, otherwise false
|
![]() | _useAvatarColorForOutline |
True to use the avatar color for the EngageObject Outline, otherwise use ColorForForOutline property
|
Name | Description | |
---|---|---|
![]() | GetCopyOf |
Copies all properties of a component from source to target. Uses reflection to set properties.
(Defined by ComponentExtensions.) |
![]() | WaitForT |
Waits for a singleton on a coroutine
(Defined by SingletonManager.) |