AvatarRendererHead Class |
Namespace: ImmerseSDK.Avatars
public abstract class AvatarRendererHead : UnityEngine.MonoBehaviour
The AvatarRendererHead type exposes the following members.
Name | Description | |
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AvatarRendererHead | Initializes a new instance of the AvatarRendererHead class |
Name | Description | |
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Hide |
Hides the avatar's head.
This is usually called when viewing in WebGL from an avatar's POV.
| |
Show |
Shows the avatar's head.
| |
Validate |
Validates the prefab to ensure it has been setup correctly.
| |
ValidateReference |
Validates that a component reference is not null
|
Name | Description | |
---|---|---|
MainRenderer |
The main renderer used to display this part of the avatar
|
Name | Description | |
---|---|---|
GetCopyOf |
Copies all properties of a component from source to target. Uses reflection to set properties.
(Defined by ComponentExtensions.) | |
WaitForT |
Waits for a singleton on a coroutine
(Defined by SingletonManager.) |