![]() | LoadTextureFromAssetBundle Class |
Namespace: ImmerseSDK.AssetBundles
public class LoadTextureFromAssetBundle : LoadFromAssetBundle<Texture>
The LoadTextureFromAssetBundle type exposes the following members.
Name | Description | |
---|---|---|
![]() | LoadTextureFromAssetBundle | Initializes a new instance of the LoadTextureFromAssetBundle class |
Name | Description | |
---|---|---|
![]() | OnAfterAssetBundleLoadedCoroutine |
Called after the asset bundle was loaded
(Overrides LoadFromAssetBundleTOnAfterAssetBundleLoadedCoroutine(String).) |
![]() | Start | (Overrides LoadFromAssetBundleTStart.) |
Name | Description | |
---|---|---|
![]() | _target | |
![]() | _textureName |
Name | Description | |
---|---|---|
![]() | GetCopyOf |
Copies all properties of a component from source to target. Uses reflection to set properties.
(Defined by ComponentExtensions.) |
![]() | WaitForT |
Waits for a singleton on a coroutine
(Defined by SingletonManager.) |