![]() | App Properties |
The App type exposes the following members.
Name | Description | |
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![]() ![]() | AllowVerboseLoggingInBuilds |
Returns true if the current client is a VR client
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![]() ![]() | ApplicationQuitting |
True if the we received the OnApplicationQuit event form Unity
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![]() | AreNotificationsEnabled |
Are notifications enabled for this app?
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![]() ![]() | Audio |
Returns the active AudioService, used for playing UI sounds and controlling volume levels
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![]() ![]() | Avatars |
Returns the current Avatar service. This is used to find avatars in the scene
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![]() ![]() | CameraService |
Returns the active CameraService, used in the WebGL client for controlling camera
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![]() | CheckIndexesOnGameStart |
Enable/Disable Checking Indexes when on play in the editor
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![]() | CheckIndexesOnLevelLoad |
Enable/Disable Checking Indexes when level is loaded in the editor.
Note will only be check if checkIndexesOnGameStart is enabled.
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![]() | HandGuiType |
The type of handui that has been configured in this app
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![]() ![]() | IsEditor |
Returns true if the application is runningin the editor.
This does not need to be called from the main thread
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![]() ![]() | IsVrClient | |
![]() ![]() | MessageDisplayService |
Returns the message display service, for showing messages to users
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![]() ![]() | PostProcessing |
Returns the PostProcessingService, used for post processing effects
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![]() ![]() | Scene |
Returns the SceneService, used for changing scenes
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![]() ![]() | Session |
Returns the current session, this provides access to session level services
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![]() | ShouldHighlightEngageObject |
Enable/Disable object highlighting
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![]() ![]() | UiInputModule |
Returns the UnityUiInputModule
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