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SnappingGuideCreateMaterialForShader Method

Create and return a new instance of the Snapping Guide material using the specified shader

Namespace:  ImmerseSDK
Assembly:  ImmerseSDK.App (in ImmerseSDK.App.dll) Version: 3.7.0.0 (3.7.0.0)
Syntax
C#
protected UnityEngine.Material CreateMaterialForShader(
	string shaderPath
)

Parameters

shaderPath
Type: SystemString

Return Value

Type: UnityEngine.Material
See Also