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MathGetSignedAngleXZ Method

Gets a singned angle on the XZ plane

Namespace:  ImmerseSDK
Assembly:  ImmerseSDK.App (in ImmerseSDK.App.dll) Version: 3.7.0.0 (3.7.0.0)
Syntax
C#
public static float GetSignedAngleXZ(
	UnityEngine.Quaternion a,
	UnityEngine.Quaternion b
)

Parameters

a
Type: UnityEngine.Quaternion
b
Type: UnityEngine.Quaternion

Return Value

Type: Single
See Also