Click or drag to resize

ControllerPhysicsSetHandStretchAmount Method

Specify how much the hand is stretched. This reduces the collider on the palm to be smaller so it fits in with the space the hand should be taking up

Namespace:  ImmerseSDK.Controllers
Assembly:  ImmerseSDK.App (in ImmerseSDK.App.dll) Version: 3.7.0.0 (3.7.0.0)
Syntax
C#
public void SetHandStretchAmount(
	float normalisedAmountStretched
)

Parameters

normalisedAmountStretched
Type: SystemSingle
amount of stretch 0..1, where 1 is fully stretched, and 0 is a fist
See Also