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UnityXRInputModuleSelectionToolTriggerAmount Method

Indicates how far the selection tool trigger should be pressed based on controller input from the current frame

Namespace:  ImmerseSDK.Platforms.UnityXR
Assembly:  ImmerseSDK.NotInDll (in ImmerseSDK.NotInDll.dll) Version: 3.6.0.0 (3.6.0.0)
Syntax
C#
public override float SelectionToolTriggerAmount()

Return Value

Type: Single
A float value between 0 (not pressed) and 1 (fully pressed)
See Also