![]() | OnSliderToPlaySoundReaction Class |
Namespace: ImmerseSDK.Interaction.Reactions
public class OnSliderToPlaySoundReaction : OnSliderReaction
The OnSliderToPlaySoundReaction type exposes the following members.
Name | Description | |
---|---|---|
![]() | OnSliderToPlaySoundReaction | Initializes a new instance of the OnSliderToPlaySoundReaction class |
Name | Description | |
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![]() | Awake |
Unity Component Method
(Overrides EngageableObjectReactionAwake.) |
![]() | React |
This method is called when the reaction occurs. Note this might be called on a Coroutine if you specified a delay.
(Overrides ReactionReact.) |
Name | Description | |
---|---|---|
![]() | _audioClip |
The audio clip to play. Can be null, in which case the default audio clip on the source is used
|
![]() | _audioSource |
The AudioSource to use
|
![]() | _pitchModulation |
modulation value (scalar)
|
![]() | _useSliderValueForPitch |
Use the slider value for the pitch
|
![]() | _useSliderValueForVolume |
Use the value for the volume
|
Name | Description | |
---|---|---|
![]() | GetCopyOf |
Copies all properties of a component from source to target. Uses reflection to set properties.
(Defined by ComponentExtensions.) |
![]() | WaitForT |
Waits for a singleton on a coroutine
(Defined by SingletonManager.) |