![]() | IndexedMonoBehaviourWithState Class |
Namespace: ImmerseSDK.Indexing
public abstract class IndexedMonoBehaviourWithState : IndexedMonoBehaviour
The IndexedMonoBehaviourWithState type exposes the following members.
Name | Description | |
---|---|---|
![]() | IndexedMonoBehaviourWithState | Initializes a new instance of the IndexedMonoBehaviourWithState class |
Name | Description | |
---|---|---|
![]() | CheckRequirement |
Compare state to the expected value
|
![]() | SetState(Byte) |
Set the State of this object, event will be triggered
|
![]() | SetState(Byte, Boolean) |
Set the State of this object
|
Name | Description | |
---|---|---|
![]() | OnStateChange |
Fired when the state changes
|
Name | Description | |
---|---|---|
![]() | GetCopyOf |
Copies all properties of a component from source to target. Uses reflection to set properties.
(Defined by ComponentExtensions.) |
![]() | GetObjectIndex |
Gets the index from the IndexedMonoBehaviour
(Defined by GUID.) |
![]() | GetOwner |
Gets the owner id from the IndexedMonoBehaviour
(Defined by GUID.) |
![]() | GetOwnerType |
Gets the owner type from the IndexedMonoBehaviour
(Defined by GUID.) |
![]() | GetScene |
Gets the scene id from the IndexedMonoBehaviour
(Defined by GUID.) |
![]() | WaitForT |
Waits for a singleton on a coroutine
(Defined by SingletonManager.) |