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ExampleWorldSpaceButtonUse Class

An example of using the world space button to switch between game objects when a button is pressed
Inheritance Hierarchy
SystemObject
  UnityEngine.Object
    UnityEngine.Component
      UnityEngine.Behaviour
        UnityEngine.MonoBehaviour
          ImmerseSDK.ExamplesExampleWorldSpaceButtonUse

Namespace:  ImmerseSDK.Examples
Assembly:  ImmerseSDK.NotInDll (in ImmerseSDK.NotInDll.dll) Version: 3.5.0.0 (3.5.0.0)
Syntax
C#
public class ExampleWorldSpaceButtonUse : UnityEngine.MonoBehaviour

The ExampleWorldSpaceButtonUse type exposes the following members.

Constructors
  NameDescription
Public methodExampleWorldSpaceButtonUse
Initializes a new instance of the ExampleWorldSpaceButtonUse class
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Fields
Extension Methods
  NameDescription
Public Extension MethodGetCopyOf
Copies all properties of a component from source to target. Uses reflection to set properties.
(Defined by ComponentExtensions.)
Public Extension MethodWaitForT
Waits for a singleton on a coroutine
(Defined by SingletonManager.)
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See Also