![]() | ExampleCustomHandMenu Class |
Namespace: ImmerseSDK.Examples
public class ExampleCustomHandMenu : UnityEngine.MonoBehaviour
The ExampleCustomHandMenu type exposes the following members.
Name | Description | |
---|---|---|
![]() | ExampleCustomHandMenu | Initializes a new instance of the ExampleCustomHandMenu class |
Name | Description | |
---|---|---|
![]() | ToggleBlueSphere | |
![]() | ToggleGreenSphere | |
![]() | ToggleRedCube |
Name | Description | |
---|---|---|
![]() | _blueSphere |
A blue sphere that will be toggled
|
![]() | _blueSphereIcon |
The blue sphere's icon
|
![]() | _greenSphere |
A green sphere that will be toggled
|
![]() | _greenSphereIcon |
The green sphere's icon
|
![]() | _redCube |
A red cube that will be toggled
|
![]() | _redCubeIcon |
The red cube's icon
|
![]() | _teleportIcon |
The teleport icon
|
![]() | _teleportLocations |
The locations that each teleport button will teleport the user to
|
![]() | _topShelfIcon |
The top shelf icon
|
Name | Description | |
---|---|---|
![]() | GetCopyOf |
Copies all properties of a component from source to target. Uses reflection to set properties.
(Defined by ComponentExtensions.) |
![]() | WaitForT |
Waits for a singleton on a coroutine
(Defined by SingletonManager.) |