![]() | ContiniousRotate Class |
Namespace: ImmerseSDK.Examples
public class ContiniousRotate : UnityEngine.MonoBehaviour
The ContiniousRotate type exposes the following members.
Name | Description | |
---|---|---|
![]() | ContiniousRotate | Initializes a new instance of the ContiniousRotate class |
Name | Description | |
---|---|---|
![]() | _completeTurnDuration |
How long a complete turn takes
|
![]() | _xAxis |
Whether to rotate around the local X-axis
|
![]() | _yAxis |
Whether to rotate around the local Y-axis
|
![]() | _zAxis |
Whether to rotate around the local Z-axis
|
Name | Description | |
---|---|---|
![]() | GetCopyOf |
Copies all properties of a component from source to target. Uses reflection to set properties.
(Defined by ComponentExtensions.) |
![]() | WaitForT |
Waits for a singleton on a coroutine
(Defined by SingletonManager.) |