![]() | AvatarTransformInfo Class |
Namespace: ImmerseSDK.Avatars
public class AvatarTransformInfo : UnityEngine.MonoBehaviour
The AvatarTransformInfo type exposes the following members.
Name | Description | |
---|---|---|
![]() | AvatarTransformInfo | Initializes a new instance of the AvatarTransformInfo class |
Name | Description | |
---|---|---|
![]() | Head |
The Head transform
|
![]() | LeftHand |
The LeftHand transform
|
![]() | NameTooltipLocation |
Location of the name tooltip
|
![]() | RightHand |
The RightHand transform
|
![]() | Tracker1 |
The Tracker1 transform
|
![]() | Tracker2 |
The Tracker2 transform
|
![]() | UiFader |
The UI Fader cube that blocks the background when UI is displayed
|
Name | Description | |
---|---|---|
![]() | _head |
The Head transform
|
![]() | _leftHand |
The LeftHand transform
|
![]() | _nameTooltipLocation |
Location of the name tooltip
|
![]() | _rightHand |
The RightHand transform
|
![]() | _tracker1 |
The Tracker1 transform
|
![]() | _tracker2 |
The Tracker2 transform
|
![]() | _uiFader |
The UI Fader cube that blocks the background when UI is displayed
|
![]() ![]() | Count |
Number of transforms we track
|
Name | Description | |
---|---|---|
![]() | GetCopyOf |
Copies all properties of a component from source to target. Uses reflection to set properties.
(Defined by ComponentExtensions.) |
![]() | WaitForT |
Waits for a singleton on a coroutine
(Defined by SingletonManager.) |