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AudioTagDefinition Class

Describes an Audio Tag. This is a UnityEngine.ScriptableObject. You can create a new instance of this asset by using the right-click context menu in the Project View (Immerse/AudioTagDefinition)
Inheritance Hierarchy
SystemObject
  UnityEngine.Object
    UnityEngine.ScriptableObject
      ImmerseSDK.AudioAudioTagDefinition

Namespace:  ImmerseSDK.Audio
Assembly:  ImmerseSDK.App (in ImmerseSDK.App.dll) Version: 3.5.0.0 (3.5.0.0)
Syntax
C#
[CreateAssetMenuAttribute(fileName = "AudioTagDefinition", menuName = "Immerse/AudioTagDefinition", 
	order = 1)]
public class AudioTagDefinition : UnityEngine.ScriptableObject

The AudioTagDefinition type exposes the following members.

Constructors
  NameDescription
Public methodAudioTagDefinition
Initializes a new instance of the AudioTagDefinition class
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Methods
  NameDescription
Public methodHasValidName
Checks that name is valid
Public methodStatic memberIsDefault
Check if the supplied definition matches the default one
Public methodStatic memberLoadDefaultAudioTag
Loads the global audio tag from resources
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Fields
  NameDescription
Public fieldDescription
Tag description
Public fieldStatic memberGlobalAudioTagDefinitionResourcePath
Path to the global audio tag in resources
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See Also