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CustomMessageManagerIsPaused Property

Returns true is messages will be kept and not processed (paused state), or false if messages are being processed (unpaused state)

Namespace:  ImmerseSDK.Multiplayer.Messaging
Assembly:  ImmerseSDK.App (in ImmerseSDK.App.dll) Version: 3.5.0.0 (3.5.0.0)
Syntax
C#
public bool IsPaused { get; set; }

Property Value

Type: Boolean
See Also