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FreeTeleportSettingsConfigIgnoreSlopedSurfaces Property

If set to true, we will check the hit point and if it is sloped, we will ignore the hit (if the dot product of the hit point normal with the world up vector normal < 0.99f)

Namespace:  ImmerseSDK.Config
Assembly:  ImmerseSDK.App (in ImmerseSDK.App.dll) Version: 3.5.0.0 (3.5.0.0)
Syntax
C#
public bool IgnoreSlopedSurfaces { get; }

Property Value

Type: Boolean

Implements

IFreeTeleportSettingsIgnoreSlopedSurfaces
See Also