![]() | GameObjectExtensionsGetTopMostComponent Method |
Name | Description | |
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![]() ![]() | GetTopMostComponentT(GameObject) |
Traverses the gameObject hierarchy upwards (via parents) to find the topmost instance of the script
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![]() ![]() | GetTopMostComponentT(GameObject, FuncT, Boolean) |
Traverses the gameObject hierarchy upwards (via parents) to find the topmost instance of the script
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